![]() The 4-4 is great for stopping running plays and blitzing the QB.ģ-4: The 3-4 uses three linemen, four linebackers, two safeties, and two cornerbacks. The 4-3 is a great formation early downs because it covers against the run and pass, giving you enough linebackers to drop back into coverage, or converge on the line of scrimmage.Ĥ-4: The 4-4 uses four linemen, four linebackers, two cornerbacks, and a single safety. Along with quick breakdowns, we’ve included situations when they are most effective.Ĥ-3: One of the most common formations you’ll see, the 4-3 uses four linemen, three linebackers, two safeties, and two cornerbacks. Formations Image used with permission by copyright holderĭepending on which team you pick, you’ll see a combination of the following formations. You will find man coverage plays in your playbook, but we’ve found zone coverage to be the more dominant approach. We rely almost solely on zone coverage, blitzing, and plays that combine the two. ![]() Unlike when calling plays on offense, we think you should avoid changing your play calling up too much on defense. The same goes for your opponent going for it instead of kicking a field goal, only this time, there’s no reason to run back a defender to field the play. This will set you up to defend your opponent should they choose to go for it. If your opponent is showing punt at the line, you can either just let the punt land without fielding it, or you can run back with your safety to field the punt before the snap. If you know the person you’re playing likes to take big risks, you can cover against this by picking a defensive package that crowds the line (more on that in the formations section). If it’s 4th and 2 or less, and your opponent is around the 50 yard line, there’s a chance they may choose to go for it. It can be hard to tell whether or not someone is going to take the risk based on the game alone. Some Madden players go for it frequently on fourth down. Again, on third and short we go for an all-out blitz play, sending five or man defenders towards the line (red arrows on the play indicate how many defenders will rush the line). Putting a lot of defensive backs on the field to protect against the inevitable pass play is the safe play, but putting intense pressure on the QB in a tense situation like third and long is rarely a bad move. On third and long, we like to either continue using pass-focused zone defense plays, or go for an all-out blitz. Even if first down doesn’t go so well, and it’s second and short (less than 3 yards), we employ the same logic, as that’s a situation where the offense often takes a look downfield. While it’s possible some Madden players will run on second and long, in our experience, people usually can’t resist passing due to the threat of facing a third and long. If you stop the offense on first down, creating a second and long situation (5+ yards), we like to transition to pure zone coverage. We’ve found success using a zone blitz play on first down protects against the run while putting pressure on the quarterback. On first down, an offense is free to pass or run the ball. Madden 23: tips and tricks to dominate on the field How to read and beat coverages in Madden 23
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